using System;
using System.Collections.Generic;
using System.Text;
using Zsa.Emulation.Games.SaveData;

namespace Zsa.Emulation.Cartridge
{
    /// <summary>
    /// A file based database used to store information abut games.
    /// </summary>
    public static class GameDatabase
    {

        public static BatteryPackData GetBatteryPackRom(CartridgeFileInfo cartInfo, 
            bool createOnNotExist)
        {
            throw new NotImplementedException();
        }
    }
}
